Spite of the Righteous

Level 3Hazard (Complex)
HazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
10
Recall Knowledge DC 18 (occultism)

Abilities

Racing Blood

Trigger A living creature bearing Hunger's Call moves within 30 feet of the exit stairs


Effect Blood pounds in the targe's body as their heart races uncontrollably. The creature must attempt a DC 20 will save, and the haunt then rolls initiative.


Critical Success The target is unaffected.

Success The target is Sickened 1.

Failure The target is Sickened 2.

Critical Failure As failure, and the target's move speed is reduced by 10 for 1 minute.

Disable DC 20 religion (trained) to exorcise the spirit, DC 21 religion or DC 21 occultism (trained) to sever the connection between Hunger's Call and the temple, or DC 21 thievery (trained) to scratch the eyes out of the mural; three total successes are required to disable the haunt.

The image of a ghostly warrior her holy symbol dripping blood and pulsing with negative energy, steps from the wall and seeks to kill any living creature.