Stabbing Sentinel
Level 18HazardHazardMediumLegacy
AC 41
HP 120 (BT 60)
Speed 0 ft.
Fort +36
Ref +27
Will +0
Perc +0
Size Medium
Common
Stealth +35
Disable DC 40 thievery (master) to remove the animating magic without triggering the trap, or Dispel Magic (8th rank; counteract DC 38) to counteract the animating magic
Immunities critical hits, precision
Recall Knowledge arcana DC 38
Attacks
Melee Blade +38/+33/+28
Damage: 6d12+40 piercing
Effect: petrification overcharge
Abilities
Animated Attack↺
Trigger A living or undead creature moves within 5 feet of the stabbing sentinel --- Effect The stabbing sentinel animates, making one Strike against the triggering creature.
Petrification Overcharge
On a critical hit, the target is Petrified for 1 round. Additionally, if another stabbing sentinel has already been triggered, that sentinel immediately resets. If no other stabbing sentinels have been triggered, then another random statue in the room becomes infused with animating magic and becomes another stabbing sentinel hazard (to a maximum of four at a time).
Description
A petrified creature momentarily animates to attack an adjacent creature.