Stranded Melody (7-8)
Level 8Hazard (Complex)Attacks
Abilities
Trigger A creature enters area B3
Effect Winds surge into the room. The hazard rolls initiative.
When a creature fails a Performance check to Disable the melody, the elemental plays along before taking over the performance. Creatures in the area must attempt a DC 24 will save to resist becoming fascinated by the melody.
Regardless of the result of the saving throw, the creature is then temporarily immune to Mesmerising Duet for 1 hour.
Critical Success The creature is unaffected.
Success The creature is Stupefied 1 for 1 round.
Failure The creature is Fascinated for 1 round; th
Planar winds summoned from beyond sweep through the room, song and sound carried adrift on their current. This air elemental is trapped on the Material Plane and can't escape.