Suffering Xulgaths

Level 16Hazard (Complex)
HazardUniqueMediumLegacy
AC
39
HP
24 (BT 12)
Speed
0 ft.
Perception
+0
Fort
+27
Ref
+31
Will
+27
Stealth DC
26
Immunities death-effects, disease, paralyzed, poison, precision, unconscious
Resistances all-damage 20
Recall Knowledge DC 45 (occultism)

Attacks

Melee Ghostly Bite +32 (magical), Damage 3d6+5 void

Abilities

Wendigo Remnants

Trigger A living creature other than a wendigo gains the Frightened condition while within 100 feet of the way station


Effect The haunt rolls for initiative.

Disable DC 42 religion (master) or DC 42 occultism (master) to calm each of the four spirits. On a character's first successful check, the character also learns that xulgath funerary rites typically involve cremation, which hints that fire is a viable way to put them to rest.

The shadows of four xulgaths endlessly relive their deaths at the hands of the wendigos and their clutchmates.