Suffering Xulgaths

Level 16Hazard (Complex)
HazardUniqueMediumLegacy
AC 39
HP 24 (BT 12)
Speed 0 ft.
Fort +27
Ref +31
Will +27
Perc +0
Size Medium
Unique
Complex Hazard
Stealth +26
Disable DC 42 religion (master) or DC 42 occultism (master) to calm each of the four spirits. On a character's first successful check, the character also learns that xulgath funerary rites typically involve cremation, which hints that fire is a viable way to put them to rest.
Immunities death effects, disease, paralyzed, poison, precision, unconscious
Resistances all 20 (except fire, force, ghost touch, vitality)
Recall Knowledge occultism DC 45

Attacks

Melee Ghostly Bite +32/+27/+22(magical)
Damage: 3d6+5 void

Abilities

Wendigo Remnants

Trigger A living creature other than a wendigo gains the Frightened condition while within 100 feet of the way station --- Effect The haunt rolls for initiative.

Description

The shadows of four xulgaths endlessly relive their deaths at the hands of the wendigos and their clutchmates.

Traits