The Enmity Cycle

Level 6Hazard (Complex)
HazardRareMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
16
Recall Knowledge DC 27 (arcana)

Abilities

Discordant Performance

Trigger Zridi spends an action to activate The Enmity Cycle while in area F2


Effect All creatures other than Zridi in F2 take (2d8+9) mental damage (DC 25 will save). The trap then rolls initiative.

Disable DC 26 performance to counteract the performance or DC 27 religion or DC 27 occultism to disrupt the spiritual energy. Three total successes are needed to disable the trap.

Discordant music, dance, and poetry combine to build a deep suspicion and distrust of strangers.