The Enmity Cycle

Level 6Hazard (Complex)
HazardRareMediumLegacy
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Rare
Complex Hazard
Stealth +16
Disable DC 26 performance to counteract the performance or DC 27 religion or DC 27 occultism to disrupt the spiritual energy. Three total successes are needed to disable the trap.
Recall Knowledge arcana DC 27

Abilities

Discordant Performanceoffensive

Trigger Zridi spends an action to activate The Enmity Cycle while in area F2 --- Effect All creatures other than Zridi in F2 take (2d8+9) mental damage (DC 25 will save). The trap then rolls initiative.

Description

Discordant music, dance, and poetry combine to build a deep suspicion and distrust of strangers.