Witch-Priests' Curse

Level 18Hazard
HazardMediumLegacy
AC
0
HP
10 (BT 5)
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
32
Recall Knowledge DC 38 (arcana)

Abilities

Hex of the Bloody Thief

Trigger A creature opens a secret compartment


Effect The creature must succeed at a DC 38 will save or be subjected to the witch-priests' curse. Whenever a cursed creature takes at least 10 piercing or slashing damage from a single attack, it also takes 3d6 bleed. In addition, the cursed creature regains only half as many Hit Points as normal from all healing. The effect is permanent unless removed by magic.

Disable DC 39 thievery (legendary) to carefully remove the bone fetish that holds the curse.

Anyone who opens a secret compartment is subjected to a powerful curse.