Unkillable Zombie Brute (PFS 1-01)

Level 3
Creature· evilLargeLegacy
AC 15
HP 70 (void healing)
Speed 25 ft.
Fort +10
Ref +3
Will +6
Perc +4
Size Large
Common
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Resistances all 3
Weaknesses critical hits 6, vitality 10
Senses darkvision
Skills athletics +9
Recall Knowledge religion DC 18

Attacks

Melee Hunk of Meat +11/+6/+1(reach 15 ft.)
Damage: 2d10+9 bludgeoning
Melee Hunk of Meat +9/+4/-1(thrown 10 ft.)
Damage: 2d10+9 bludgeoning
Ranged Corpse +11/+6/+1 (range 30 ft.)(brutal)
Damage: 2d6+9 bludgeoning

Abilities

Slowinteraction

A zombie is permanently Slowed 1 and can't use reactions.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Corpse Throwingoffensive

A zombie hulk can throw corpses at foes. While any Medium dead body will do, they sometimes throw Zombie Shamblers, who take just as much damage from being thrown as the target they hit. A thrown shambler lands Prone, but if it's not destroyed, it can rise and use other actions normally.

Wide Swingoffensive

The zombie hulk makes a hunk of meat Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within the Strike's reach. This attack counts as two attacks for the zombie hulk's multiple attack penalty.

Description

Necromantic augmentations have granted this zombie increased size and power.


A zombie's only desire is to consume the living. Unthinking and ever-shambling harbingers of death, zombies stop only when they're destroyed.