Watching Wall
Level 4Hazard (Complex)Abilities
Trigger A living creature remains in area C4 for at least 1 round --- Effect An overwhelming wave of paranoia fills area C4 . Each creature in the room must attempt a DC 25 will save, with the following results. An eerie red eye then opens in the center of the western wall, looking about the room, and the haunt rolls initiative. --- Critical Success The creature is unaffected. Success The creature becomes Frightened 1 and feels like someone or something is watching them for as long as they remain frightened. Failure The creature becomes Frightened 2 and treats no one as an ally as long as they remain frightened. Critical Failure The creature becomes Frightened 3 and is Confused as long as they remain frightened.
Description
An overwhelming feeling of being watched wells up in the minds of those in the room, an instant before an eerie red eye opens in the western wall.