Wheel Of Misery
Level 6Hazard (Complex)HazardMediumRemaster
AC 24
HP 56 (BT 28)
Speed 0 ft.
Fort +15
Ref +13
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +16
Disable DC 26 thievery (expert) on the wheel to stop it from spinning, DC 22 thievery (master) to erase each rune, or Dispel Magic (4th rank; counteract DC 22) to counteract each rune
Immunities critical hits, precision
Recall Knowledge arcana DC 22
Abilities
Wheel Spin↺
Trigger A creature enters the sensor's detection area. --- Effect The wheel begins to spin and rolls initiative.
Description
An ornate wheel set into a wall-divided into six segments with colored runes on each-is controlled by a magical sensor that detects any creature within 100 feet in front of it.