Wheel Of Misery

Level 6Hazard (Complex)
HazardMediumRemaster
AC
24
HP
56 (BT 28)
Speed
0 ft.
Perception
+0
Fort
+15
Ref
+13
Will
+0
Stealth DC
16
Immunities critical-hits, precision
Recall Knowledge DC 22 (arcana)

Abilities

Wheel Spin

Trigger A creature enters the sensor's detection area.


Effect The wheel begins to spin and rolls initiative.

Disable DC 26 thievery (expert) on the wheel to stop it from spinning, DC 22 thievery (master) to erase each rune, or Dispel Magic (4th rank; counteract DC 22) to counteract each rune

An ornate wheel set into a wall-divided into six segments with colored runes on each-is controlled by a magical sensor that detects any creature within 100 feet in front of it.