Whispering Spirits

Level 2Hazard
HazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
10
Recall Knowledge DC 16 (occultism)

Abilities

Luring Whispers

Trigger Multiple creatures remain in area C4 for more than 6 seconds.


Effect The whispers become more insistent until each character in the room must attempt a DC 18 will save.

On a failure, a creature is Confused for 1 round (or for 1d6+1 rounds on a critical failure). Both the audible whispers and the babbling of the confused are related to the haunting's origin.

Owners

Whispers and Babbles

Archdevil worshippers

Desperate praise of Mephistopheles

Soulbound

Disable DC 16 religion (trained) to suppress the spirits or DC 16 performance (trained) to drown them out

Lost spirits whisper, reliving their last moments, ready to drag the living into their illusion.