Whispering Spirits
Level 2HazardHazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
10
Recall Knowledge DC 16 (occultism)
Abilities
Luring Whispers↺
Trigger Multiple creatures remain in area C4 for more than 6 seconds.
Effect The whispers become more insistent until each character in the room must attempt a DC 18 will save.
On a failure, a creature is Confused for 1 round (or for 1d6+1 rounds on a critical failure). Both the audible whispers and the babbling of the confused are related to the haunting's origin.
Owners
Whispers and Babbles
Archdevil worshippers
Desperate praise of Mephistopheles
Soulbound
Disable DC 16 religion (trained) to suppress the spirits or DC 16 performance (trained) to drown them out
Lost spirits whisper, reliving their last moments, ready to drag the living into their illusion.