Witchbole's Heart

Level 19Hazard (Complex)
HazardUniqueMediumRemaster
AC
43
HP
130 (BT 65)
Speed
0 ft.
Perception
+0
Fort
+35
Ref
+29
Will
+0
Stealth DC
37
Immunities critical-hits, precision
Recall Knowledge DC 49 (religion)

Attacks

Melee Claw +36 (magical, reach 30 ft., unholy), Damage 4d10+10 slashing plus 3d6 poison

Abilities

Soulshriek

Trigger a non-demon creature ends their turn in area D3 , or a demon in area D3 issues a command to the Witchbole's Heart to awaken


Effect A distorted arboreal's face forms on the side of the Witchbole's Heart and issues a horrific shriek that sounds as if it were issued through an immense throat made of grinding wood. All non-demon creatures in area D3 or within 30 feet of any entrance to area D3 take 10d6 spirit damage (DC 41 will save) as their own souls twist and writhe in pain. The tr

Disable DC 50 nature to exorcise the corrupted spirit trapped within the Witchbole's Heart, or DC 47 thievery three times to deactivate the Hidden runes scribed in the sphere that allow the corrupted spirit to animate limbs (each one of these successful Thievery checks reduce the hazard's routine by 1 action)

A sphere of tangled branches and roots, encrusted with fungus and mold, suddenly animates and reaches out several claw-like limbs.