Zimiezek

Level 18
Creature· aberrationRareLargeRemaster
AC 41
HP 335
Speed 40 ft.
Fort +28
Ref +31
Will +33
Perc +33
Size Large
Rare
Immunities poison
Spells
Occult Innate Spells (DC 37, attack +29)
Languages chthonian, common, daemonic, diabolic, utopian
Senses greater-darkvision
Speeds 40 ft., climb 40 ft.
Skills acrobatics +35, stealth +35, deception +34, survival +33, athletics +32, society +31
Recall Knowledge occultism or religion DC 43

Attacks

Melee Shortsword +35/+31/+27(agile, finesse, magical, reach 10 ft., versatile S)
Damage: 1d6 acid + 3d6+14 piercing + 1d6 spirit
Melee Bite +33/+28/+23(finesse, magical)
Damage: 3d6 poison + 3d10+14 piercing
Effect: zimiezek infection
Ranged Web +33/+28/+23 (range 60 ft.)
Effect: web restraints

Abilities

Darting Legsdefensive

Trigger The zimiezek is targeted with an attack Effect The Zimiezek gains a +2 circumstance bonus to AC against the triggering attack.

Reactive Strikedefensive

The zimiezek gains two extra reactions on their turn that they can only use to make Reactive Strikes. Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Web Restraintsoffensive

A creature hit by the zimiezek's web Strike is Restrained either to a surface or tethered to the zimiezek until it Escapes. The zimiezek gains a +2 circumstance bonus to Trip a tethered target and can Interact with the tether to pull a target 15 feet toward them.

Zimiezek Infectionoffensive(disease, virulent)

Anadis are immune Saving Throw DC 37 fortitude Stage 1 Clumsy 1 (1 day) Stage 2 Clumsy 2 (eight spider legs start to grow out of your back; 1 day) Stage 3 clumsy 2, Drained 1 (venomous fangs grow from your mouth, 1 day) Stage 4 clumsy 2, drained 1, Slowed 1 (sticky webbing exudes from your flesh, 1 day) Stage 5 Unconscious (you become cocooned in webbing, during which you have no need for food and water, 1 week) Stage 6 death (and a brand new zimiezek emerges from your cocooned body)

Description

The zimiezeks, also known as those-that-weave-secrets, are one of many creatures native to Duskfathom. They resemble large spiders with humanoid hands instead of spidery feet and possess vaguely humanoid heads with multiple eyes and spider fangs for jaws. Their faces are often shrouded by a veil, mask, or webbing to both hide their identity and as a gesture of peace, for a zimiezek's bite can turn other humanoids into them.

Unlike the karumzeks, Norgorber's more common divine servitors, zimiezeks almost never leave Duskfathom. Most are average citizens who revere Norgorber as both deity and prince. Only a few serve the god of secrets directly as the city's security and elite strike force.

Uncertain Origins

The zimiezeks believe the first of them arose from souls who were once Norgorber's allies in life who stumbled upon the god's greatest secret and were slain to conceal his identity. Some doubt this claim, given Norgorber's anathema on showing mercy. Nevertheless, a connection exists between Norgorber and both zimiezeks and karumzeks that lets the god automatically know the creatures' names and identities.