Zombie Mammoth

Level 8
Creature· evilUncommonHugeLegacy
AC 18
HP 200 (void healing)
Speed 45 ft.
Fort +18
Ref +10
Will +15
Perc +13
Size Huge
Uncommon
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 10, slashing 10
Senses darkvision, scent 30 ft. (imprecise)
Skills athletics +19
Recall Knowledge religion DC 26

Attacks

Melee Tusk +20/+15/+10(reach 15 ft., unarmed)
Damage: 2d8+10 piercing
Melee Trunk +20/+15/+10(reach 15 ft.)
Effect: grabbing trunk
Melee Foot +20/+15/+10(reach 10 ft., unarmed)
Damage: 2d10+10 bludgeoning

Abilities

Slowdefensive

A zombie is permanently Slowed 1 and can't use reactions.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Dual Tusksoffensive

The zombie mammoth makes two tusk Strikes, each against a different creature. This counts as one attack for the mammoth's multiple attack penalty, and the penalty doesn't increase until after both attacks.

Impaling Tusksoffensive

The zombie mammoth makes a tusk Strike against a creature it's grabbing with its trunk. If the attack hits, the creature is impaled upon one of the mammoth's tusks, freeing the trunk to make attacks. Each of the mammoth's tusks can hold two Medium or smaller creatures. A mammoth can attack with its tusks while creatures are impaled upon them.

Grabbing Trunkoffensive

A Medium or smaller creature hit by the zombie mammoth's trunk is Grabbed. If the mammoth moves, it can bring the grabbed creature along with it.