Punish the Impertinent

Level 10Hazard (Complex)
HazardUniqueMediumRemaster
AC 27
HP 30 (BT 15)
Speed 0 ft.
Fort +16
Ref +22
Will +0
Perc +0
Size Medium
Unique
Complex Hazard
Stealth +15
Disable DC 32 arcana or DC 32 occultism (expert) to banish one of the three the shadow tendrils or DC 34 thievery (master) twice to confound the bowl's magical sensors Bypass A creature who places an offering worth at least 10 gp into the bowl doesn't trigger the trap and isn't targeted by the trap.
Immunities critical hits, precision
Recall Knowledge arcana DC 37

Attacks

Melee Lash +23/+18/+13(reach 15 ft.)
Damage: 2d12+13 bludgeoning
Effect: improved grab

Abilities

Shadow Tendrilsoffensive

Trigger A living creature passes by the statue without placing an offering worth at least 10 gp in the bowl --- Effect Shadow tendrils rise from the ground and make a lash Strike against the triggering creature. The trap then rolls initiative.

Constrictoffensive

2d12 bludgeoning, DC 33 fortitude --- The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.

Improved Graboffensive

Trigger The monster's last action was a successful Strike that lists Improved Grab in its damage entry, or the monster has a creature Grabbed or Restrained --- Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with as a free action. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Improved Grab as an action and choose one creature it's grabbing or restraining with an appendage that has Improved Grab to automatically extend that condition to the end of the monster's next turn.

Description

Three shadow tendrils emerge from the ground and seize trespassers.