Saggorak Poltergeist

Level 12
Creature· evilRareMediumLegacy
AC 33
HP 180 (rejuventation)
Speed 0 ft.
Fort +18
Ref +25
Will +22
Perc +20
Size Medium
Rare
Immunities bleed, death effects, disease, paralyzed, poison, precision, unconscious
Resistances all 10 (except force, ghost touch, vitality; double vs non magical)
Spells
Occult Innate Spells (DC 33, attack +27)
Languages dwarven, necril
Senses darkvision
Speeds 0 ft., fly 30 ft.
Skills acrobatics +25, stealth +25, intimidation +24
Recall Knowledge occultism or religion DC 35

Attacks

Ranged Telekinetic Object +27/+22/+17 (range 60 ft.)(magical, occult)
Damage: 4d12 untyped

Abilities

Site Boundinteraction

The Saggorak poltergeist cannot travel more than 120 feet from area F2 .

Natural Invisibilitydefensive

A poltergeist is naturally Invisible. It becomes visible only when it uses Frighten.

Rejuvenationdefensive(divine)

When a ghost is destroyed, it re-forms after 2d4 days within the location it's bound to, fully healed. A ghost can be permanently destroyed only if someone determines the reason for its existence and sets right whatever prevents the spirit from resting.

Telekinetic Defensedefensive

Trigger A creature approaches within 10 feet of the poltergeist. Effect The poltergeist makes a telekinetic object Strike against the triggering creature.

Frightenoffensive(concentrate, emotion, fear, incapacitation, mental)

Requirements The poltergeist must be Invisible.

The poltergeist becomes visible, appearing as a skeletal, ghostlike humanoid. Each creature within 30 feet must attempt a DC 33 will save, becoming Frightened 2 on a failure. On a critical failure, it's also Fleeing for as long as it's frightened. On a success, the creature is temporarily immune for 1 minute. At the start of its next turn, the poltergeist becomes invisible again.

Telekinetic Storm◆◆offensive(concentrate, occult)

The poltergeist telekinetically throws numerous small and jagged chunks of stone rubble, either spreading them out among multiple foes or directing them at one target. • When this effect is spread out among multiple foes, the poltergeist makes a telekinetic object Strike at a -2 penalty against each creature within 30-foot emanation. These count as one attack for the poltergeist's multiple attack penalty, and the penalty doesn't increase until after all the attacks. • When this effect has only one target, the poltergeist makes a telekinetic object Strike against the target, and the damage increases to 6d12. It deals 2d12 untyped damage on a failure, and no damage on a critical failure.