Failed Prophet

Level 10
Creature· constructRareMediumRemaster
AC 30
HP 175
Speed 25 ft.
Fort +20
Ref +17
Will +23
Perc +20
Size Medium
Rare
Resistances cold 10, electricity 10
Weaknesses spirit 10
Languages common, dwarven
Senses darkvision
Skills occultism +23, thievery +23, diplomacy +20
Recall Knowledge arcana DC 32

Attacks

Melee Fist +24/+19/+14(magical, reach 10 ft.)
Damage: 2d10+11 bludgeoning
Effect: greedy grab

Abilities

Wealthsenseinteraction

150 gp The failed prophet can detect concentrations of coinage and other valuables as an imprecise sense with a range of 60 feet. The failed prophet detects any creature carrying coins and treasure totaling at least the average cost of a consumable item of the failed prophet's level.

Broken Mindscapedefensive(aura, illusion, incapacitation, mental)

30 feet. A creature entering the aura or starting its turn in the aura must attempt a DC 27 will save. Critical Success The creature is unaffected and becomes immune to broken mindscape for 1 minute. Success The creature is Stunned 1 as disjointed visions of the failed prophet's mindscape assail its senses. Failure The creature's mind is pulled into the failed prophet's mindscape. It's Paralyzed for 1 round. While paralyzed, the creature can take any actions with the mental or spirit traits, or that deal mental or spirit damage, as though those actions were purely mental. Such actions only have line of effect to the originating failed prophet and other creatures currently paralyzed by broken mindscape, though they treat all such creatures as though they were adjacent. Critical Failure As failure, but the duration is 1 minute or until the failed prophet is destroyed, whichever happens first.

Taboosdefensive

Despite the failed prophet's transformed body, a lifelong adherence to the strictures of the Prophecies of Kalistrade has ingrained the philosophical prohibitions into their soul. Whenever a failed prophet is critically hit by an unarmed attack, is critically hit by or critically fails a save against a touch spell, or is exposed to a disease or poison effect (even though immune), they take a –2 status penalty to their AC, attack bonuses, DCs, Perception, saving throws, and skill modifiers for 1 minute. Breaking other Kalistocratic taboos can also trigger this penalty at the GM's discretion.

Greedy Graboffensive

Requirements The failed prophet's last action was a successful fist Strike that dealt damage

The failed prophet attempts a Thievery check against the target's Reflex DC. On a success, the failed prophet pilfers coins and gems from the target with a total value as indicated in the table, to a maximum of what the target is carrying. Valuables in unlocked containers on the target's person can be taken just as easily as those carried. On a critical success, the failed prophet steals double that amount. The failed prophet gains a number of temporary Hit Points equal to the value stolen that last for 1 minute. Level Value Stolen 10–12 5d10 gp 13–15 6d10 gp 16–18 7d10 gp 19–20 8d10 gp

This Is My Reality!◆◆offensive(concentrate)

6d6 spirit, DC 30 will The failed prophet exerts control over their crumbling mindscape to inflict harm upon those trapped within. This can take the form of falling debris, natural disasters, or anything else the failed prophet can imagine. No matter the form, each creature currently Paralyzed by the failed prophet's broken mindscape takes spirit damage with a basic Will save. The save DC uses the high spell DC for the failed prophet's level and the unlimited use area damage for the failed prophet's level.

Description

Following the teachings of Kalistrade is a lifelong commitment. It requires studious adherence to the strictures and taboos laid out in the Prophecies. The ultimate reward for the devout is the promise of a personalized afterlife, filled with a lifetime of wealth and free of Pharasma's judgment. Not all who learn of these final revelations are up to the task, however. For the fortunate ones, a simple death is the only consequence for botching the ritual. For the less fortunate, the outcome is an undying half-life of torment. Caught between a twisted mockery of their imagined afterlife and the mortal Universe, a failed prophet will know no peace until their body is destroyed.

A failed prophet resembles the skinless corpse of a humanoid ancestry covered in glowing, golden veinlike cracks. On closer inspection, the organs and musculature are unnaturally smooth and shiny, like cured and buffed leather.

Traits