Gredress Tilnanos

Level 7
Creature· humanUniqueMediumRemaster
AC 22
HP 100
Speed 25 ft.
Fort +13
Ref +12
Will +15
Perc +15
Size Medium
Unique
Languages common, diabolic
Skills arcana +16, religion +15, diplomacy +11
Recall Knowledge religion or society DC 33

Attacks

Melee Longspear +17/+12/+7(magical, reach)
Damage: 1d8+9 piercing
Melee Fist +16/+12/+8(agile, nonlethal, unarmed)
Damage: 1d4+9 bludgeoning

Abilities

Diabolic Certitudeinteraction(divine, mental)

Some signifers are so assured of their power to control devils that they sometimes reach too far. When Gredress publicly espouses the superiority of Hell, she gains a +1 status bonus to skill checks, AC, and saves for 1 day. These bonuses don't apply against devils. At the end of the day, Gredress must attempt a DC 20 will save or take a –1 status penalty to skill checks, AC, and saves against devils for 1 day (or –2 on a critical failure). Effect: Diabolic Certitude

Breach the Pitoffensive

Requirements Gredress's last action was to cast a non-cantrip spell

Gredress siphons energy drawn from Hell into her weapon. Until the end of the turn, the weapon deals an extra 2d6 damage. Roll 1d20 to determine the type: 1–4 cold 5–12 fire 13–16 poison 17–20 void.

Devil Summoningoffensive

Gredress can cast a 5th-rank Summon Fiend arcane spell to summon a devil. To do so, she must sacrifice two 4th-rank prepared spells and voluntarily take 4d12 mental damage that can't be reduced or prevented. If Gredress is unable to Sustain the Spell, including if she's knocked out or killed, the spell continues, but the GM rolls a DC 10 flat each round, ending the spell on a failure.

Description

Demonologists can pull a creature from the Outer Rifts and bend it to their will... for a time.


Hidden secrets and occult powers have an irresistible lure for many. Since the majority of these NPCs are spellcasters, consider using alternative spell lists to adjust their themes.