Ignaro Vollai

Level 11
Creature· humanUniqueMediumRemaster
AC 28
HP 148
Speed 25 ft.
Fort +20
Ref +21
Will +24
Perc +18
Size Medium
Unique
Spells
Divine Prepared Spells (DC 30, attack +22)
Staff of Control (DC 30, attack +22)
2nd Laughing Fit, Stupefy; 1st Charm, Command; Cantrips Daze
Languages aklo, common, diabolic, draconic, fey
Skills arcana +23, deception +21, intimidation +21
Recall Knowledge religion or society DC 38

Attacks

Melee Staff +18/+13/+8(magical, staff, two-hand 1d8, unholy)
Damage: 2d4+7 bludgeoning + 1d6 spirit

Abilities

Hell's Arrestoffensive(attack, magical, unholy)

Frequency once per round Effect Ignaro invokes Hell to wrap in chains a creature within 30 feet of him. He attempts to Grapple the target using his Arcana modifier in place of Athletics for the check. If successful, the chains keep the target grappled or Restrained for 1 minute, until the target Escapes, or until the chains are destroyed (Hardness 10, 30 HP), whichever comes first.

Hell's Own Servitoroffensive

Ignaro is bound to a phistophilus in Erebus. When Ignaro dies, his body disintegrates and his soul is sent to Hell. All weapons that he wields deal an additional 1d6 spirit damage with the unholy trait.

Ignite Heresyoffensive(concentrate, divine, fire, magical, unholy)

Ignaro declares an object he can see within 30 feet to be heretical. After smoldering for 1 round, it's engulfed in flames, taking 3d6 persistent fire damage that ignores half of the object's Hardness. Immersion in water for 1 round ends the damage, as does the object being splashed with a flask of holy water. Any other water effect that isn't just mundane water used against the object can attempt to counteract the effect (DC 30). If this ability destroys an object, Ignaro gains temporary Hit Points equal to twice the object's level (minimum 2) that last for 1 minute.