Tiderunner Aquamancer

Level 13
Creature· amphibiousUncommonMediumLegacy
AC 34
HP 190
Speed 25 ft.
Fort +22
Ref +26
Will +25
Perc +27
Size Medium
Uncommon
Languages aklo, common, thalassic
Speeds 25 ft., swim 30 ft.
Skills arcana +26, medicine +23, diplomacy +19
Recall Knowledge society DC 33

Attacks

Melee Spear +21/+16/+11(magical, thrown 20 ft.)
Damage: 2d6+3 piercing
Melee Spear +24/+19/+14(magical, thrown 20 ft.)
Damage: 2d6+3 piercing

Abilities

Water Shielddefensive

The aquamancer is surrounded by a bubble of water that buffers attacks. Each round, the shield absorbs the first 25 damage that would be dealt to the aquamancer. The shield can absorb only bludgeoning, piercing, slashing, acid, cold, and fire damage types. The aquamancer can dismiss or raise their shield by spending a single action.