Fireball Rune
Level 5HazardHazardMediumRemaster
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Common
Stealth +14
Disable DC 22 thievery (expert) to erase the rune without triggering the sensor, or Dispel Magic (3rd rank; counteract DC 20) to counteract the rune
Recall Knowledge arcana DC 20
Abilities
Fireball↺
Trigger A living creature enters the sensor area --- Effect The rune detonates a Fireball centered on the triggering creature's square. This is a 3rd-rank fireball spell that deals 6d6 fire damage (DC 22 reflex save).
Description
An invisible rune creates an invisible, spherical magical sensor with a 20-foot radius.