Firespark Trap (1-2)

Level 1Hazard
HazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+10
Recall Knowledge DC 15 (arcana)
Disable DC 17 thievery (trained) to disable the sensor without triggering them, or Dispel Magic (1st rank; counteract DC 15) to counteract the sensors

Magical motion sensors detect when a creature enters the chamber.