Vision of Dahak

Level 8Hazard (Complex)
HazardRareMediumLegacy
AC
27
HP
130 (BT 65)
Speed
0 ft.
Perception
+0
Fort
+17
Ref
+13
Will
+0
Stealth DC
16
Immunities critical-hits, fire, precision
Weaknesses cold 10
Recall Knowledge DC 29 (arcana)

Abilities

Manifest

Trigger A creature is within the way station.


Effect The vision of Dahak appears in a 15-foot space adjacent to that creature and rolls initiative.

Breath Weapon◆◆

The vision of Dahak unleashes a blast of fire from its burning maw, creating a 60-foot area that deals 6d6 fire damage to all creatures within (DC 26 reflex save).

Disable DC 26 religion (expert) to utter prayers to a non-evil deity to counteract Dahak's presence (prayers to Apsu allow this check to be made if the character is merely trained in Religion), DC 30 thievery (expert) to divert the hazard's energies back upon themselves, or a successful Dispel Magic (4th rank; counteract DC 26).

Blasts of fire and smoke pour out of the tunnel walls to coalesce into the burning form of Dahak himself; a PC who succeeds at a DC 20 religion check to Recall Knowledge notes that the fiery dragon closely resembles classical depictions of the draconic god of destruction.